
- #Download bsnes for mac
- #Download bsnes Patch
- #Download bsnes android
- #Download bsnes plus
- #Download bsnes mac
Fixed transparency issue in Kirby's Dreamland 3 via a hackish implementation of non-hires backgrounds in hires-scenes when scaling is enabled (Also improves hires handling at odd scale levels).Fixed Gamma/Luminance/Saturation settings being applied (Gamma defaults is 150, previous behavior matched 100).for Terranigma Mode 7 widescreen (Also the replacement x-coordinate can be set again) Fixed Ignore Window functionality, e.g.Fixed broken image when editor is paused (Hopefully also fixes crashes mentioned in #12).
#Download bsnes plus
Widescreen extension is new computed for the AR plus the overscan and aspect correction settings (see ReadMe for a list of values).
#Download bsnes android
If you experience crashes on Android please try "bsnes_hd_beta_10_4_android_r20b_libretro.zip" "bsnes-hd beta" core for RetroArch available in the internal updater on Windows, Linux, Mac, Android and Switch
The '%'-character can now be used in override files to switch to and from comments. Overrides are now properly removed when switching games and not accidentially saves in settings. "Overclock CPU" setting can now be set via 'O'. "Mode 7 Perspective Correction" setting can now be set via 'P'. "WideScreen Marker" setting can now be set via 'm'.
The 4 "widescreen background" settings now allow specifying a line from which on up/downwards the background is widescreen as well as specifying cropping modes. Support for GB/GBC roms in archives, Satellaview and MSU-1 SGB (by KickMeElmo, ds22x and rtretiakov in #69 ( #46)). The "HD Windowing (experimental)" setting is now applied properly ( #55). The core is now also available for some systems as part of releases. #Download bsnes Patch
The Windows and Linux packages now include the Super Metroid widescreen patch by ocesse as well as some sample setting overrides (partially by The core is back on the auto updater (by libretro team and community) ( #56).Included settings file is no longer empty, but contains default input and hotkey settings.
#Download bsnes mac
Mac releases now target macOS 10.14 (Mojave) ( #40). tar.bz2 compressed to preserve the execute permissions ( #37, #41) Default latency of WaveOut (the default audio on Windows) has been reduced to 128 ( #58). Some release build system tweaks (partially from #57 by Margen67). Background color gradient smoothing now has a threshold to avoid blurring intended edges. Widescreen sizes are now rounded to increments of 8 to avoid misalignments ( #60). Fixed memory leak affecting every rendered frame ( #70).
Implemented the fix for bsnes bug 173, which is mostly hypothetical for bsnes-hd as, for unknown reasons, it does not crash. Fixed bug #39, eliminating a superfluous columns of background colored pixels on right side of pillarboxed scenes, thanks to JimPancakes' research. #Download bsnes for mac
The packaged game fixes are now available as a separate ZIP for Mac and RetroArch users. The packaged WIP widescreen hack for Super Metroid by ocesse has been updated, including the aforementioned widescreen windowing among other improvements. The setting override S2 enables widescreen hacks to extend windowing effects into the widescreen areas. The libretro core is now available for iOS, tvOS and arm Macs, thanks to contributions of the libretro team. Patches and setting overrides in the same folder and named the same as the ROM are now also found and applied by the libretro core. If you experience crashes on Android please try the Android core provided below. "bsnes-hd beta" core for RetroArch available in the internal updater on Windows, Linux, Mac (Intel and arm), Android, iOS, tvOS and Switch Added setting override for doubling VRAM size (for widescreen patches and other ROM hacks only, please contact me on Discord for details). Removed the dependency libgtksourceview. (fixes some Metroid ROM hacks that would not start) Merged rom-size detection fix from upstream. (discouraged, (un)headered is a core option) The libretro core can now also apply patches in IPS format. (like in RetroArch, append "1" to extension of second patch, "2" to third. It is now possible to soft-patch with multiple patches. There are new setting overrides for the scale as well as for disabling the sprite limit. The setting overrides for pixel aspect ratio correction and overscan are available again, only for the libretro core. The setting override to allow widescreen windowing can now be enabled manually in the libretro core as an option. The libretro core now re-applies setting overrides whenever settings change.