

He might be doing better DPS than Medusa but Medusa with Void Scepter offlane would have a Chrono every minute unlike carry void with one ever 130-100 seconds, and Medusa would hit everyone in the Chrono. The fact that he can stop stunners and disablers means he can pick off what is needed (and quickly), where other hard carries go the route of "kill everything in range with damage" He can bash things freely inside his sphere. His Chronosphere makes him a great initiator, but the fact he can transition so well with farm makes him a hard carry. He has one of the best evasions in game, making him "tanky". Speaking of this hammer, please buy it over battlefury, I can admit battlefury is not a good item, since Maelstrom offers:ģ.

Purely thinking of attack speed, he can proc Maelstrom better than many. Originally posted by Scrumdiddlyumptious:At 2.65 agility growth, his damage per level is higher than the likes of Medusa. Those were my thoughts on Void, one of my favorite heroes in Dota 2. Putting him as a position one limits his best aspect as a hero as he will not get a scepter or at least not fast enough. After Void gets his Scepter he can move into some DPS items, not always Mask of Madness but it is applicable to do some damage alongside the main carry. Now, what if we could have a Chrono every minute AND a well-farmed ranged carry that can dish out better DPS than Void (Medusa, Sniper, Drow, etc.)? We can have this by putting Void in the offlane, making his first items Treads and Scepter while Morphling or whoever farms the safe lane. So we already know Void isn't the best DPS hero out there, and the only reason he's a good carry is because of Chronoshpere. Faceless Void Build Guide DOTA 2: King of time.
#DOTA 2 FACELESS VOID HARDEST CARRY FREE#
It's definitively Chronoshpere, as those four to five seconds of free attacking let him make the most out of his damage and attack speed items. letting you have a Chronoshpere every sixty seconds. Why do we think Faceless Void is such a hard carry It's not because of his E, Time Lock is a really weak DPS booster even when inside Chronoshpere which gives double Time Lock damage. The COOLDOWN, however, is unbearably long having been increased in the last two patches. Why do we think Faceless Void is such a hard carry? It's not because of his E, Time Lock is a really weak DPS booster even when inside Chronoshpere which gives double Time Lock damage. Against heroes with four active spells, Time Dilation can deal up to 616 magical damage and slow for 40. While he struggles early game, by mid to late game, Faceless will have no problem going 1v1. The ability freezes enemy cooldowns and deals a ton of damage over time based on the number of spells frozen. Faceless Void has the potential to become an incredibly hard carry. I see most people play Void as a position one carry going mask of madness and farming items such as midas and battlefury. RedPanda’s Faceless Void build revolves entirely around his second spell Time Dilation.
